Aniimo Tuckin — NO.022 Stats, Skills & Tier (2026)
Tuckin (NO.022): the official stat line (550 total), full skill list, trait, grass-element tier context and its comp role — source-tagged from the official wiki.
Tuckin (NO.022) — grass element, Gamma stage, BREAK role. Official description: "They need to absorb nutrients from the soil through their roots to maintain vitality and hate leaving the ground."
Stated by developer · 2026-10-19Quick answer: Tuckin totals 550 base stats — HP 106, Physical ATK 80, Magic ATK 100, Physical DEF 83, Magic DEF 110, Haste 71. game8's September 17 community read places it at C tier. Trait: (to be verified). Full kit below.
Official stat line
| Stat | Value |
|---|---|
| hp | 106 |
| physicalAttack | 80 |
| magicAttack | 100 |
| physicalDefense | 83 |
| magicDefense | 110 |
| haste | 71 |
| Total | 550 |
How to read it: the six-stat spread splits damage into Physical ATK vs Magic ATK. Sort the whole index on the Creature Finder.
Meta read (C tier, community)
game8: absorbs nutrients through roots and hates leaving the ground — a grass BREAK with mountain form coverage; the plant-analogue of Aniimo’s tank archetypes.
Community report · 2026-09-17Where these numbers rank
Against the 88 creatures with published stats, Tuckin's 550 total ranks #2 of 88, its 80 Physical ATK #74 of 88 and its 106 HP #15 of 88 (ranks computed across the official index, highest first). Re-sort live on the Creature Finder.
Trait and skills
- Trait — (to be verified): (description pending extraction on our pipeline)
- Role: BREAK (grass) — see the BREAK role page for how the slot fits a comp.
| Skill | Type | Element | Cost | Power |
|---|
Skill descriptions and resonance-training material tables are preserved verbatim in our database extract and will surface here as the per-creature pages deepen.
Habitats and forms
No habitat block is published on its wiki page — (to be verified). Region routing and spawn rules live on the map guide. Form variants and the full index sit on the creature database.
Tuckin absorbs nutrients from the soil through its roots and hates leaving the ground — a grass BREAK that rewards players who build around terrain positioning rather than mobility. Its mountain form adds a second biome to hunt.
Form note: Tuckin carries a mountain form alongside its basic form, which means it spawns in mountain biomes as a variant. The grass family's BREAK creature needs to absorb nutrients from soil through its roots, so it never strays far from the ground — making it an easy catch for players passing through its habitat. See the Grass element hub.
FAQ
Is Tuckin good? game8 places it at C tier (September 17 community read) — and the official stat line above is the objective half. For role fit, see the tier list and the best team guide.
What element is Tuckin? Grass — official wiki data.
Where do I catch Tuckin? No habitat block is published on its wiki page — (to be verified). Spawn rules (environment, weather, time of day) are on the map guide.